CueBert
Design Process
Working on a four-person team speacializing in Human-Computer Interaction, we followed the user-centered design process to create the console: we interviewed several musical theatre sound mixing professionals through a contextual inquiry process, integrated our findings using affinity diagramming, developed personas, use cases and scenarios, conceptualized the interface, created lo-fi paper prototype, a hi-fi projection-based prototype and finally performed user testing.
Our research paper on the development of CueBert was accepted to the 2010 International Conference on New Interfaces for Musical Expression (NIME).
Design Methods Used
Technologies Used
Process & Results
We produced two videos of our hi-fi prototype, Cue-bert. The first gives an overall view of the features and functionality. The second walks through our hi-fi scenario.
Download our poster in PDF format (6.6 MB):

